Click here to make tpub.com your Home Page

Page Title: Firts Move Options Matrix
Back | Up | Next

Click here for thousands of PDF manuals

Google


Web
www.tpub.com

Home

   
Information Categories
.... Administration
Advancement
Aerographer
Automotive
Aviation
Construction
Diving
Draftsman
Engineering
Electronics
Food and Cooking
Logistics
Math
Medical
Music
Nuclear Fundamentals
Photography
Religion
   
   

 



CHAPTER TEN
BASIC FIGHTER MANEUVERS (BFM)
1012. FIRST MOVE OPTIONS MATRIX
The above fight flows, type fights, and game plans are summarized in the matrix below. Prior to
the first move options exercise or any subsequent neutral 1V1 engagement, the student will be
expected to direct the IP to execute an appropriate game plan at the first merge.
FLOW
TYPE FIGHT
T-2C GAME PLAN
"MAX KNOTS
ONE CIRCLE
TURN RADIUS FIGHT
CLOSE ABOARD
PITCH"
"280
TWO CIRCLE
TURN RATE FIGHT
CLOSE ABOARD
SLICE"
First Move Options Conduct
The first move options exercise will be a cooperative demonstration of the above principles and
game plans. The exercise will consist of two separate engagements in which each of the above
T-2C game plans will be executed against a "dumb bogey" (i.e., an arcing bogey executing the
"wrong" game plan). The first move options exercise will be initiated from a neutral abeam set
up:
1V1 First Move Options PADS:
P - Abeam
A - Lead: 16,000 feet; Wing: 16,000 feet
D - 1-1 1/2 NM
S - 250 KIAS
First Engagement: LEAD PITCH, WING SLICE - ONE CIRCLE FLOW
Prior to initiation of the fight, each student will give their IP the appropriate game plan on the
ICS. For the first engagement, the lead student will direct "Max knots, close aboard, pitch"
while the wing student will direct "280, close aboard, slice". The first engagement will be then
initiated in accordance with the standard 1V1 engagement initiation procedures (detailed earlier
in this chapter). At the first merge, each aircraft will fly their game plan to a natural conclusion.
Because we know a one circle fight is a radius fight, we will expect the lead's game plan to be
more advantageous than the wing's. The fight should resemble the engagement depicted in
(Figure 10-22). In (Figure 10-22), we see the Hornet pitching in a one circle fight with
positional advantage over the MIG slicing.
Second Engagement: LEAD PITCH, WING SLICE - TWO CIRCLE FLOW
Again, prior to the initiation, each student will give their IP the appropriate game plan on the
ICS. We can see the game plans are identical to the first scenario. The flow however will be
10-44
BASIC FIGHTER MANEUVERS (BFM)


Privacy Statement - Press Release - Copyright Information. - Contact Us

Integrated Publishing, Inc. - A (SDVOSB) Service Disabled Veteran Owned Small Business