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| T-45C TS, ADV & IUT ACMFP-01
Introduction to ACM
4.
Bandit identified enemy air contact
5.
Blind I do not see my lead/wingman
6.
Bogey unidentified air contact
7.
Break maximum rate turn (20 units AOA)
executed to destroy firing solution
8.
Bug out disengage from ACM to exit safely from
fight
9.
Buster fly at MRT
10. Contact initial and subsequent detections of
object by any detecting device
11. Eyeball in section forward quarter tactics, fighter
who has tally/radar contact and will take bogey close
aboard to obtain visual identification (VID) and
facilitate his wingman acquiring tally for shot
12. FOX-2 AIM-9 IR missile firing solution
13. GUNS rear quarter steady state or snap guns
firing solution
14. Hard turn compromise between maximum rate
turn and energy conserving turn (300 kts at 17 units
AOA)
15. Heads up Enemy got through (part or all) or I am
not in position to engage target
16. Joker fuel state preparatory to bug out followed
shortly thereafter by bugout call
17. Knock it off Stop fight or current maneuvers
18. Line of Sight (LOS) bearing to bandit relative to
fighter
(05-98) Change 1
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