Air Combat Maneuvering
Flight Procedures
BREAK TURN EXERCISE
This exercise simulates a section defeating a long-range missile shot. One fighter defeats the simu-
lated missile by breaking into the shot to create enough angles that the missile cannot hack the turn at
which time it goes ballistic. At the same time the other fighter maneuvers out-of-plane, out-of-phase to
engage a simulated bandit. Following the simulation at the beginning of the exercise, you will practice
maneuvering against the lead (now acting as a bandit) to a weapons envelope.
You will set up for the exercise in combat spread (Figure 19, point 1). The initial break call by the high
wingman simulates a bandit attacking between the section and firing a missile. The breaking aircraft
then assumes the role of the bandit to complete the exercise.
Initiate the simulated missile defense by calling for the lead to break into the missile. Always call the
break into the section during this exercisefor example, Duke, break left (right), missile in the air.
The lead immediately executes a break turn into the missile while you pull the nose up 30 degrees and
then slow roll in the leads direction. When the lead completes 45 degrees of turn, tell him to Ease the
turn, simulating the missiles defeat.
When the lead eases his turn at your request, he assumes the role of a passive bandit (Figure 19, point
2). You have a choice of two methods for continuing an attack on the bandit. Your first method is to
2
2
2
2
(2)
(2)
3
3
1
1
1
3
(1)
3
1
(1)
DASHED LINES REPRESENT SIMULATED BANDIT
Figure 19: BREAK TURN EXERCISE
(10-98) Original
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