Quantcast Defensive counters to high/low yo-yo

 

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ACM 1 v 1 Defensive Maneuvering
T-45C TS, ADV & IUT ACMFP-03
(c) Calls wingman to ease turn as he
reaches 45 degrees of turn (simulating
missile defeat)
(2) Wingman:
(a) Responds with a 19-21 unit AOA break
turn into the simulated missile
(b) Becomes defensive fighter
(3) Lead: becomes offensive bandit--calls
“Fox-2”
(4) Fighter
(a) Executes second break turn
(b) Continues pull until bandit acquired
(c) Defends against high and low yo-yos
C. Defensive counters to high/low yo-yo 6.7.3.4.5.1
Sg 11, fr 20
Fig 3: Defensive
1.
Purpose: maintain out-of-phase with bandit’s
Counter to Low Yo-Yo
maneuver to avoid bandit’s weapons
Fig 4: Defensive
Counter to High Yo-Yo
NOTE: In all defensive maneuvers, the fighter
begins counters at the bandit’s low reversal.
2.
Application
a.
Setup: follow-on maneuver to break turn
exercise, or a low angle off perch, if required
b.
Execution
(1) Execute a hard or break turn by placing lift
vector on or slightly below bandit to
increase AOT and closure rate
NOTE: The initial nose-low move is
accomplished by overbanking slightly while
maintaining G to redirect the lift vector
down.
(05-98) Change 1
Page 3-10


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