T-45A UJPT, ADV, & IUT TFFP-03
Sg 3, fr 10
You cannot stop
once it has begun
to play. Select
"MORE" to start
to advance to a
(1) Wingman's call sign, type of turn - for example:
"Murph, hard right"
(2) Position of bandit - "Bandit, right 4 high"
(3) Response to message/definition of role - "Murph's tally,
(4) Definition of role - "Torch is free"
Wingman makes hard turn immediately upon "Hard right"
Lead calls directive action, bandit information, role change,
section position, and bandit position in relation to himself -
for example: "Reverse, bandit overshot, I'm engaged at
your left 7, bandit's on my nose 1/2 mile"
Wingman reverses, gets visual on lead and tally on bandit;
becoming free fighter, he acknowledges sight of aircraft,
and identifies his role - for example: "Tally, visual, I'm free"