Shuttle: The portion of the catapult that attaches to the launch bar during catapult launches.
Spin: Depart and reenter the break. Normally performed at the bow if unable to break prior to 4 nautical
Starboard Delta: Holding pattern used by the helicopters and COD aircraft flown on the starboard side of
the ship and using right-hand turns at 500 feet.
Start: The first third of the groove length.
Steer: A heading to an airfield for normal divert from the ship when not in bingo profile. When directed,
proceed to the field named.
Strangle Your Parrot: Turn off your IFF.
Suspend: Stop the catapult launch sequence.
Sweet Lock: Positive TACAN lock-on.
Tension: The portion of the catapult launch sequence when the shuttle is hydraulically moved forward to
Tiedown: Chocks and chains used to secure aircraft on the flight deck.
Trick or Treat: Aircraft in pattern that has enough fuel for one more approach. If the aircraft doesnt trap,
it will have to bingo.
Waveoff: Procedure used to terminate an approach when directed by the LSO or tower.
Wind-Over-Deck: The amount of wind crossing the deck which is either caused by natural wind or the
Walk time: The time you are to leave the ready room to man your aircraft.
Ziplip: Condition under which radio communication is minimized.